Environment Design

 Environment Design

March 2021 - July 2021

Nyoman Anita Putri Arimbawa (0339942)

The Rookies E-portfolio: https://www.therookies.co/projects/29825 






Instructions 



Exercises

The first thing we need to do is determined what world that we want to create.
I decided to use an existing game that I will turn into my style direction. so I did a lot of research on games because I'm not that experience with games. I compile it on miro
I decided to do a horror game cus I like horror. but there's a lot...

Fig 1.1 Miro board

I decided to pick a game I played years ago called The silent Age.
Fig 1.2 Miro board

Game proposal:


Fig 1.3 Game Propsal


Project One

Exterior and Landscape

We need to make places where the game will take place, after viewing the game there are a few locations that I can make. 
On week 2, Mr. Kannan instructed us to make the world map and 3 location sketch
Sketch


Feedback: I should start with the exterior and the bridge is not a specific location.
Value exercises of city ruins

The following week, I started to sketch some of Arcon city with different perspective angles


I also did that for the factory called Shaw Factory


Then I start adding value and do a breakdown of arcon city.







After that, I tried to so the police station 3D in sketch up but it was hard to do and I end up waste time there. but the police station doesn't look bad. At least I learn something using sketch up


And I also make more designs of the building


Process
Arcon city process

I also create an individual asset

Arcon city asset

Arcon city Final


Next is Shaw factory



Sketch and assets
Shaw Factory Final result
 Next location is Dala dessert


Assets

Dala Desert Final Result


Final Compilation:






Project Two

Interior

First I make the interior of the science lab located in Arcon.Inc

Lab Sketch & Value

Science Lab Final

Science Lab Assets

Next is the interrogation room inside of the police stations



Interrogation room breakdown

Interrogation room Final



Final Project

Art Bible

Here are my art bible of game art and environment combine


Reflection:
This was a challenging module, its really test my skill. I spent the majority of this module creating the Arcon city making the individual building was the hardest, I even tried using sketch up but got stuck on it, haha. Mr. Kannan's feedback helps a lot. i found out that doing city concept art really difficult definitely need to practice more. Overall, I feel like I could've done more, like making more modular assets for the game and more of the interior design but there's no more time. definitely will practice more making assets, buildings, and props.

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