ART DIRECTION EXERCISES & PROJECTS
ART DIRECTION
25/08/20 - 01/12/20 (Week 1 -14 )
Nyoman Anita Putri Arimbawa
0339942
Exercises & Projects
Lecture Notes:
Lecture 1 - Briefing
Ms. Anis start the class by brief us about the module. Then we need to create a group for this semester, there will be flip classes and a remake of a game. We also need to make Miro board.
Lecture 2 - Re-fresh a game
Game element:
- Concept and narrative
- Brand/logo
- Typeface
- Colour scheme and mood
- Environment
- Playable character
- HPC (Non-playable)
- UX/UI
Lecture 3: Art direction: Style
this lecture is all about finding the right style and theme using a positioning map.
Flip classes:
Tertris:
Dingletopia
Instructions
PROJECT:
Proposal:
The game my group picked: Harvest Moon: Back to Nature.
Proposal Slide:
Sketches:
I did a few sketch of the PC:
Week 7-12: Project Management
My teams plan:
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Fig 2: Timestamp |
For the role in the project, my role is the environment and character design. for the character, there are 5 bachelorettes and 1 main character (Pete).
Figuring body proposition:
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Fig 3: Pete sketches |
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Fig 4: Pete process |
Really deng hard to do, matching up everything is crucial! probably the biggest role of the environment to combine everyone asset, like the corps and tools. There are 4 seasons in harvest moon too, so color grading like lighting and shadow and color matching, the texture is vital. before after will be on the slide.
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Fig 6: Process of environment. |
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